I decided not to allow IN RANGE conditions to be nested, so you just get one that meant I needed to let you specify conditions using WHEN. This section will be filled in once they are.]. Whenever players kill a boss in a public log, they are ranked according to various metrics, such as damage per second and healing per second. Crit and Direct Hit buff rules are different based on whether or not the event was a simulated DoT tick or just a regular damage event. they would have to just give up for the rest of the tier, as they would not be able to beat their own pre-nerf scores. statement holds a default value to return if none of the WHEN conditions are satisfied. In addition to earning rankings for their best parses, each parse also belongs to a bracket, and a player can earn a bracket-specific ranking But you personally cannot upload a log. All numbers are Numbers. a gold background. You can even take it to the Balance Discord server where they review it for you. Queries work in a manner similar to the main query bar in that you fill out some fields in a user A AND B means that both A and B must be true. Mary's buff amount is 21 * log 1.1 / log 1.21 = 10.5 damage. Secondly, the best order to check things in. FF Logs - Combat Analysis for FF 116 1 Poll Available! In order Record your combats, upload them to the site and analyze them in real time. I have been using FFLogs for quite some time and have learned a lot of different ways to get some really useful information out of it such as openers, rotations, where I can improve, and where my group can improve. It's discarded. They are meant to separate each tier of content. Trash mobs are removed from boss fights if they are pulled into the boss. number out of the 8 possible numbers, so always be keeping the "Rule of Eight" in mind. For the rest of the document, This is to ensure that players can fairly compete with the current version of their class, rather than feeling that they can never beat previous numbers. Possible values are tank, melee, ranged and healer. It is defined as: For a regular damage event (i.e., not a DoT), the crit portion of the damage, Pc, can then be defined as follows: Pc = (log Mc / log Mdc) * (N' - (N' / Mdc)). This disposition is locked, and you can use it to just ask generally if a unit was friendly for most of the fight or The idea behind combat logging is pretty simple: record what happened so that it can be sent to Web site for analysis. I object to being recorded in permanence by strangers without my consent or even knowledge; you will notice the devs share this view, as demonstrated in the Duty Recorder's restrictions. Green parses show there is a lot of room for improvement. This is another example of where we want to see only a subset of Damage Done to General Nazgrim, A historical score is then created between the two closest cached percentile values. If a player is mind controlled, he becomes an enemy according to this field. Character blacklisting is a "last resort" measure reserved for when rank removal code fixes are You can use the rankings URLs to see what the IDs are for the various bosses. If theirs is more recent it'll be harder to get a better colour as there are more/better logs. Other than. aDPS stands for "adjusted DPS", and it is measuring how much damage you did with only single target padding removed. First, the total multiplier, M, for all of the external buffs is determined. If you select All Matches, As you can see, each option has a textfield to type in a name or ID, and an arrow with a dropdown menu that you can use if you just want to pick an actor or ability the same way that you pick one from the main query bar. main query bar, e.g., for damage it lets you pick whether you're interested in Damage to Enemies (i.e., Damage Done), Damage to Friendlies (i.e., Damage Taken) Those are grey parsers. so a filtering pin is appropriate. firstSeen - Number - The timestamp of when this actor (and instance!) Most people don't consider good anything below 75%. grey people arent bad, its ok to be grey, enjoy being reported and blacklisted you cyber bully >:(. If omitted, TO will be the end of the fight. If you ever see a discrepancy between two numbers on the site, it is usually because the view you're looking at is a different number out of these possible numbers. Gaius's speech is ruined forever. It looks something like this (old screen shot, numbers are now colored): The "Pct" column is your real time percentiles. https://twitter.com/OryzaMercuryJoin our Discord community https://discord.gg/2PG5vfYMore useful resources:ACT \u0026 FFlogs Setup - https://youtu.be/L2U6IEaSS2YFFLogs Registration \u0026 Character Linking - https://youtu.be/PFRq6-Nj4QkHow to Get Good at FFXIV - https://youtu.be/dJRlx-Wz-QEMy guide to Raiding Fundamentals: https://www.akhmorning.com/resources/raiding-fundamentals/MomoSama's guide to Healer Optimization: https://youtu.be/SclS5tbtWNcMomoSama's guide to Melee Uptime: https://youtu.be/zMbv2JrnekQMusic Used:Equilibrium 8-bit Chiptune Remix - https://youtu.be/5bHABhy0io0eScape 8-bit Chiptune Remix - https://youtu.be/_0_S6GXQnPI It is a really good parer, but because is not purple, automatically discard him Even with a green FFlogs that person can be valid. I went in order of the way they show up on FFLogs. 0 if no raid marker is set. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You can put as many buffs/debuffs on the graph as you'd like, Guilds and teams can also be ranked on metrics such as fight speed and execution. This document will explain in detail how pins work, what they can be used for, and provide many examples to help you unlock the full potential of pins. Live loggers would potentially beat raiders who uploaded their logs after the raid, because they would get their scores up first. Navigating that site is daunting so this will be perfect fore me. Zone and Server Rankings - (ranking, today, all brackets), Character and Guild/FC Pages - (ranking, historical, all brackets), Report Damage Done and Healing Done Panes - (parses, today, both all and specific brackets in separate columns), Report Rankings Panes - (rankings, today, all and specific brackets in separate columns). was first seen. I rarely use the 'how did i die' bullet point since I just look at the actual ACT after an encounter (also I thought this will give the info on what damage type a certain mechanic did). Putting a name in quotes is also a signal to WCL that you want to match by name, and it won't attempt to autocomplete if you do that. timestamp - Number - The timestamp of the event in milliseconds relative to the start of the fight. stack - Number - The stack count for buff and debuff stack events. (Percentile) . existing results. data. absorbedAttackerAbility - Ability - Will match absorbed events if the attack that was absorbed came from this ability. When you upload the logs to FFLOGS it ranks your performance by comparing it with other players and giving you percentiles. any lingering bonuses from gear, talents or specs are used by a player once in combat. then all event types will be matched. FFLogs can help you improve your performance, but if you start doing stuff like padding and cherry picking good fights to upload just to up your fake internet percentiles, you're going to have a bad time when you realize that no one gives a shit. parse, the best, is a ranking that will appear in the global rankings list and be compared with other players' rankings. intend to share, then it's fine. For some fights I don't have anything uploaded, for others it's one or two; I've got a lot of fights out there where there's two parses with a big time gap between them, and even with my latest parse being in the purple range (I've found some in the low 90% range) they get averaged WAY down with a much lower parse to give me an average score that's way below what it would be if I had the ability to run the content multiple times and upload it myself so that at least that one old awful parse wouldn't be weighted as 50% of my average. Alice's buff amount 21 * log 1.1 / log 1.21 = 10.5 damage. Instead of storing a position/percentile for every single ranking and parse (which would take a long long time to compute), and what those arguments should look like. A dialog will come up with a textfield in which the entire pin string is selected. I would first start by filling out the damage type and options as follows: Next, I would go to the dropdown menu for the sources and select Kihrawr. mainly just that along with how many casts they did (for example, I saw that I am using Transpose quite a lot than I need to or I should be using Foul more often). Reddit and its partners use cookies and similar technologies to provide you with a better experience. percentile will be shown. 100% is tan, 99+ is pink, 95+ is orange, etc. Ideally there will be only one partition for rankings and parses that spans the entire lifetime of a raid tier. For example with buffs and debuffs you typically would pair on the target of both events. A pin is an additional query that is executed along with the original query. The UI for selecting the pin type is shown below: A decorator pin is used to add new matches to your original query. The first step in constructing our filtering pin is to make a Damage To Enemies filter that includes only Direct damage and that Press question mark to learn the rest of the keyboard shortcuts. For NPCs, it's the specific instance of the mob. mapchange, zonechange, worldmarkerplaced, worldmarkerremoved, taunt, modifythreat, calculateddamage, calculatedheal. A AND B, if A turns out to be false, then B will not be evaluated. max(100 (your dps / rank 1 dps), rank percentile) + 20 (your dps / rank 1 dps). entire zone. Ranks will be flagged when players use in-game exploits that include any buffs that should not be If you have any questions, comments, concerns, or requests PLEASE feel free to PM me on Reddit or on Discord @Goofy#8349 and I will be sure to get back to you within 24-48 hours! The historical numbers for Sildri's spec The total multiplier, T, for the DoT damage is defined as follows: T = (NC * ND) + (Cb * ND * Mc) + (NC * Db * 1.25) + (Cb * Db * Mdc). In addition those results are badged by the pin color, so you can scan down the rightmost side Ranks are always frozen when an expansion that raises a level cap arrives. Buffs and debuffs can either be applied, refreshed, and healing per second. When showing a pin involving aura presence, we no longer see a range on the graph. This will show us who gained Pride by dispelling: Applying the pin now filters the set of dispels to a smaller amount, only those done by players who did not have Gift of the Titans. (3) The TO clause is a condition that if matched will cause you to end a range. Character blacklisting is a "last resort" measure reserved for when rank removal code fixes are impossible and for when there is a clear and established pattern of log abuse. It also doesn't include your buff contributions, so this metric allows you to evaluate how well players are aligning their damage bursts with external AOE buffs. by talking briefly about the structure of pages in Warcraft Logs (WCL). Just paste a link to a log and it will spit out a summary of your performance. The formula for it is: rDPS = DPS - (damage gained from others' external buffs) + (damage given to others by your own external buffs). You can build a pin by creating a new query, by writing a new This leaves us with eight possible numbers that can be shown for a score: (ranking vs parse) (historical vs today) (all brackets vs specific bracket). For example, suppose that you are looking at Damage Taken by one of your tanks during Garrosh's Annihilate, and you want to see what cooldowns they used. The rank will simply be flagged. After creating the Badge pin, we do in fact see that Hisek did not have Weakened Blows up. rDPS is great for showing how much damage you really contributed to the raid, For utility jobs like Dancer and Ninja, the metric depends on people making good use of your buffs, so some damage you contribute to the raid is out of your control. What level/rank of dps do you think "just doing your rotation correctly and not dying" gets you? We can create a pin Other examples of in-game exploits include using abilities more often than intended, using old equipment whose interaction with current content had not been considered, etc. Otherwise The 100th percentile, a gold parse. For non-absorb heals, it represents the amount absorbed (e.g., on Malkorok or Tortos), but for absorb abilities it is equivalent to effectiveHealing. We are a discord community that's focused on general gameplay optimization whether it's around strategy setting or job planning in FFXIV. Yes we are attempting to find all 54 countries of africa with See results from the countries of africa quiz on sporcle, the best trivia site on the internet! However if significant [Note this isn't the best example, since there is an easier way to test for auras (see above)], IN RANGE FROM type = "applydebuff" AND ability.name = "sundering blow" TO type = "removedebuff" AND ability.name = "sundering blow" GROUP BY target ON source END. If a site fix is possible, then I put it in place and go back and try to find the old logs that have the exploit and flag them with a gold background. The events matched by To get percentiles in the plugin window, you will need to add an API client, step-by-step guide in /fflogsconfig. Okay, that makes sense. CASE WHEN source.name = "Foo" THEN a WHEN effectiveDamage > 1000 THEN b ELSE c END. [NOT] IN RANGE [WHEN
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