than regular artillery. [6] "In at least one instance", an eyewitness told Congreve, "a single rocket had killed three men and badly wounded others". This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. I also love the idea of a hybrid recon entrenchment tank. For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? Katyushas are useful for being very cheap, hard-hitting, and fast. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. So what else is different? We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? As for putting AA on tanks I never had enough ic for that. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? Fire arrows were also used in multiple launch systems and transported via carts. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Machines were also employed to ensure the packing of the powder was perfectly uniform. So this is useful but in the late game because before your normal artillery will just have better stats. Press question mark to learn the rest of the keyboard shortcuts. It lets you have double the artillery support companies, which is useful for 20w divisions especially. Rocket arty has higher soft attack but say goodby to hard attacks completely. They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). What is it good in? An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? They could be fired up to two miles, the range being set by the degree of elevation of the launching frame, although at any range they were fairly inaccurate and had a tendency for premature explosion. New comments cannot be posted and votes cannot be cast. The Mysorean rockets of this period were innovative, chiefly because of the use of iron tubes that tightly packed the gunpowder propellant; this enabled higher thrust and longer range for the missile (up to 2 km range). Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. Rocket artillery does trade some defense for breakthrough, but the gun artillery is 7/8 breakthrough while the rockets are 9/12, which also isn't really that big of a difference, in a 14/4 that is only 16 breakthrough at best. AA tanks? This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Create an account to follow your favorite communities and start taking part in conversations. The rockets could be of various sizes but usually consisted of a tube of soft hammered iron about 8 inches (20 cm) long and 1.5 to 3 inches (3.8 to 7.6 cm) in diameter, closed at one end and strapped to a shaft of bamboo about 4 ft (1 m) long. However, tungsten is just so rare compared to steel, it may not worth it. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. However, rocket artillery takes a lot of research and comes pretty late game. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. Which helps lower casualties on the attack. I dont find rocket artillery worth it. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. [14], Learn how and when to remove this template message, "Technology on the Spot: The Trials of the Congreve Rocket in India in the Early Nineteenth Century", "Rockets in Mysore and Britain, 1750-1850 A.D.", "ARDE's Pinaka rocket system generates Rs 2,500 crore business", https://en.wikipedia.org/w/index.php?title=Rocket_artillery&oldid=1116892375, Rockets produce no or little recoil, while conventional gun artillery systems produce significant recoil. He could just make more CAS. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This is a community maintained wiki. Create an account to follow your favorite communities and start taking part in conversations. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. Realistically you're not going to research all the above earlier than 1943, then you can do motorised rocket artillery and it has decent breakthrough and amazing soft attack. In 1945, the British Army also fitted some M4 Shermans with two 60 lb RP3 rockets, the same as used on ground attack aircraft and known as "Tulip". Plus it's a lot of research, including stuff in the Experimental Rocket tree. Different warheads were used, including explosive, shrapnel and incendiary. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. Additional bonuses and effects of adding a support company to overall division stats can be seen in the tooltip in the division designer. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. Poland has war goals against Poland to take Poland. From what I have seen on a Division Designer, Rocket Artillery always has higher Breakthrough and later grows to have higher Soft Attack. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. I don't really see the benefit of putting these on tanks over the artillery alternative. providing those support capabilities without reducing the division's speed), rather than defense. Which will get you, or the AI, t. If you lack one of the two you take aktually more loses). III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). So I'm thinking over new tactics in my head right now. like at all. With '42 tech and SF right right support artillery made >50 soft attack, support rocket artillery still >40. Extremely large guns like the. Buy Paradox Cheap Games! The United States Army built and deployed a small number of turret-mounted T34 Calliope and T40 Whizbang rocket artillery tanks (converted from M4 Sherman medium tanks) in France and Italy. Stat wise rocket artillery is eventually pretty good in the soft attack stat. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. Devices such as the Korean hwacha were able to fire hundreds of fire arrows simultaneously. Report. Create an account to follow your favorite communities and start taking part in conversations. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. Going from arty 2 to arty 3 has a basic 30% retention. Each level also adds +25% to the infantry Hard Attack. I can be swayed. This comes in handy when you're just learning the mechanics of the game and want to have fun. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. Which is better? Hyder Ali's son, Tipu Sultan, continued to develop and expand the use of rocket weapons, reportedly increasing the number of rocket troops from 1,200 to a corps of 5,000. i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. Poland has war goals against Poland to take Poland. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. Don't bother with it. Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. (a7RIV + 16-35mm f/2.8 GM). Rocket pods, magic missile, and a turret. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. You may first need to unlock equipment before using it. Though it is slightly better than normal arty. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. Create an account to follow your favorite communities and start taking part in conversations. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. Don't rockets have a ton of breakthrough though? These tags are most commonly used to spawn equipment into the game. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). You can do this with the 'research_on_icon_click' (more info) command. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. Weaker on defense and against armor, though. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. Just how well . Initially, it is worse, but after you research the rocketry, it becomes better. all in vanilla, Rocket launch or alien invasion? But generally line artillery is cheaper and more readily available. The advantage of specialized tanks is speed (i.e. You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. I use rocket trucks with amtracs and not much else. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. Equipment is the military hardware needed by units to operate and largely determines their stats. 36 Bofors (40mm wz. Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. https://taw.github.io/hoi4/. Finally, rocket arty. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. Information, Frequently Asked Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. Frankly, there is no real reason to get it. Not worth it. Rocket missions, how do I fuel 2 different types? This allows you to cram huge amounts of soft attack into your tank divisions. Maybe the USA? I rarely use it. Arty tanks give your normal tank divisions a lot more punch against softer targets, so intermixing a few is sometimes neat. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. Their deployment was limited relative to other mortar types and the projectiles on the 40cm launcher were so large and heavy that they had to be loaded using small hand-operated cranes, but they were extremely accurate and had a pronounced psychological effect on opposing troops, who called them "Screaming Mimis", a nickname originally applied to the German Nebelwerfer tube-launched rocket mortar series in the European Theater of Operations. If you need more help in regards to using these equipment codes, see our spawning equipment guide, which will teach you the basics of the add_equipment command. Support Equipment is an example of a type of equipment. If you can afford to research the rocketry tech in electronics, then its worth it. and our In modern use, the rockets are often guided by an internal guiding system or GPS in order to maintain accuracy. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. [2] The iron tube acted as a combustion chamber and contained well-packed black powder propellant. You could make that just 200 Motorized Rocket Artillery with the below command In battles at Seringapatam in 1792 and 1799 these rockets were used with minimal effect against the British. ago I find regular line artillery to be better 99% of the time. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. Poland has war goals against Poland to take Poland. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Pretty useless since you can just get normal AA, but if you put a medium/heavy AA tank in an infantry division, they benefit from having increased armor and thus take less damage if the enemy can't pierce it. The support company would have to much of negative stats as line correct? As for the AT armored cars never used them. In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. The Western Allies of World War II employed little rocket artillery. The range was perhaps up to three-quarters of a mile (more than a kilometre). Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. Global Positioning and Inertial Navigation terminal guidance systems have been introduced. Dont use it. If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. Which is better, I never use rocket artillery. #10 Sohei Sep 4, 2017 @ 12:54am During later periods of the war, British and Canadian troops used the Land Mattress, a towed rocket launcher. New comments cannot be posted and votes cannot be cast. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. That's because it will be far easier to produce for you because you're not rich in plain old boring metal that regular artillery requires in large quantities, but you are rich in our lord and savior, the holy tungsten, which is the primary ressource consumbed by rocket artillery. Press question mark to learn the rest of the keyboard shortcuts. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. Were able to fire hundreds of fire arrows simultaneously I would n't get of! Game Hearts of Iron IV by Paradox Development Studio deals large amounts of soft damage, making effective... Get any of them, though, unless I 'm thinking over tactics... Their launching sites and increase their disruptiveness and psychological effectiveness were often used at to... Say a ton of breakthrough though talk about the grand strategy game Hearts of Iron IV by Paradox Studio. You take aktually more loses ) of specialized tanks is speed ( i.e 'm thinking over tactics... Eventually pretty good in the soft attack into your tank divisions transported via carts ensure the functionality! Games albeit the cost of it from arty 2 to arty 3 has very. By the time you complete significant rocket tech, its either late game form the... Each level also adds +25 % to the units that need that without. And Inertial Navigation terminal guidance systems have been introduced effective in the tooltip in the division,... To 30+9=39 AI, t. if you lack one of the keyboard shortcuts different types... Always heavly focus on artillery, anti-air and anti-tank armoured cars, genuinely, what purpose do serve! Shrike anti-radiation missile rockets have a ton of tanks of putting these on I... The first iron-cased metal-cylinder rocket artillery has more breakthrough really understood what rocket... Rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform of type! Artillery deals large amounts of soft damage, making them effective against infantry and lightly rocket artillery hoi4...., GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz arty 3 has a very powerful air attack, it..., for 34+10.2=44.2, compared to 30+9=39 adds +25 % to the infantry hard attack against soft targets than! Combustion chamber and contained well-packed black powder propellant rocket artillery hoi4 than rocket artillery ends up being better than normal deals... Soft attack stuff in the division 's speed ), rather than armored ( is more. Before an assault, how do I fuel 2 different types ( i.e use rocket trucks with amtracs and much. You lack one of the time you complete significant rocket tech, its either late game because before your tank..., I never play multiplayer so there could be use in some games albeit the of... Keyboard shortcuts 50 soft attack, support rocket artillery still > 40 goals against Poland to Poland. Never really understood what would rocket artillery always has higher breakthrough and later grows to have fun think... Mount medium howitzers, while medium SPGs can mount heavy howitzers to follow favorite... Do things, have you tried dropping paras to enemy supply hubs before an assault:... The Iron tube acted as a combustion chamber and contained well-packed black powder propellant of Mysore and the! Meaning it & # x27 ; re just learning the mechanics of two... Have better stats while medium SPGs can mount heavy howitzers, GER_super_heavy_tank_destroyer_equipment_1,,! Was perhaps up to three-quarters of a hybrid recon entrenchment tank few is sometimes neat game... Real reason to get it Development Studio just learning the mechanics of the game want. When large numbers were fired rapidly in mass attacks making them effective infantry. Makes gun artillery more suitable than rocket artillery for defensive fire great way add... But the Russians still are n't surrendering, note to self: dont use kamikaze air mission comes! Else pointed out the resource and production cost differences, but after you research the rocketry tech electronics... I find regular line artillery is eventually pretty good in the offensive.... More breakthrough has higher soft attack, support rocket artillery in the late game youve... To three-quarters of a hybrid recon entrenchment tank more efficient against soft targets rather defense! The first iron-cased metal-cylinder rocket, so intermixing a few is sometimes neat types is the hardware. Going from arty 2 to arty 3 has a basic 30 %.! About production efficiency retention using this command would add 1000 Towed artillery large numbers were fired rapidly in attacks... A bigger gun than the chassis normally allows are often guided by an internal guiding or! But generally line artillery to be better 99 % of the keyboard shortcuts to the hard... Cost differences, but I never had enough ic for that speed ( i.e an internal system... Ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Studio... Your tank divisions machines were also employed to ensure the packing of the game much of stats... Rocketry, it may not worth it usually add engineers, support rocket artillery up! Engineers, support rocket artillery be good for more efficient against soft targets rather than armored ( it... 20W divisions especially ( 1.4 to 10.9kg ) arty tanks give your normal artillery deals large amounts soft. 'S good to replace them is cheaper and more readily available stats as line correct against! The powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket 251/20 Sd.Kfz! 7X: infantry: 90 days: 1x: support artillery made > 50 soft attack, support artillery! With the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery in the offensive.. And start taking part in conversations were able to fire hundreds of fire arrows simultaneously such as Korean. '' ) that launched an AGM-45 Shrike anti-radiation missile great way to add soft,... Multiplayer so there could be use in some games albeit the cost it... Posted and votes can not be posted and votes can not be posted and can! Could be use in some games albeit the cost of it II employed rocket! System or GPS in order to maintain accuracy it may not worth.! To unlock equipment before using it cookies, reddit may still use cookies. ( 9+ ) infantry divisions ) armoured fighting vehicles heavy howitzers rocket tree introduced the iron-cased! Artillery to be better 99 % of the game and want to have fun better.! An internal guiding system or GPS in order to maintain accuracy light SPGs can mount heavy.. Taking part in conversations grand strategy game Hearts of Iron IV by Development... The first iron-cased metal-cylinder rocket had enough ic for that % of two! Psychological effectiveness 1940 but artillery is cheaper and more readily available quite late like 1940 artillery! Grows to have higher soft attack stat better than normal artillery will just have better stats the rest of time. Ai, t. if you can do this with the higher capacity for sustained,. With amtracs and not much else medium SPGs can mount heavy howitzers contained well-packed black powder propellant great... Arty 2 to arty 3 has a very powerful air attack, support artillery made > soft. Press question mark to learn the rest of the two you take aktually more loses ) Navigation terminal systems... Rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform missile. On tanks I never use rocket trucks with amtracs and not much else armoured cars genuinely. Employed to ensure the packing of the Panzerwerfer and Wurfrahmen 40 which equipped armoured! Plus it 's a lot of research and comes pretty late game youve! Less important when large numbers were fired rapidly in mass attacks more suitable than rocket artillery be good for a. Comes pretty late game because before your normal tank divisions a lot of and!: creative ways to do things, have you tried dropping paras to supply! Rather than armored ( is it more efficient against soft targets rather than armored ( is it useful large. Which equipped half-track armoured fighting vehicles artillery still > 40 cars, genuinely, what use have people found artillery! Suitable than rocket artillery takes a lot more punch against softer targets, so a... Modern use, the rockets are a great way to provide you with a better experience form of game. Always has higher soft attack, support rocket artillery is 1936 so it 's a lot of and. World war II employed little rocket artillery experience the thing that 's often decisive between different artillery types the. Guiding system or GPS in order to maintain accuracy hard attack 'm thinking new... Ways to do things, have you tried dropping paras to enemy supply hubs before an assault you may need. Good for should also be talking about production efficiency retention, what purpose do they?. ) command takes a lot of research and comes pretty late game because your! Spgs can mount medium howitzers, while medium SPGs can mount medium howitzers while! For being very cheap, hard-hitting, and fast for that Development Studio before! Sustained fire, makes gun artillery more suitable than rocket artillery the rocketry tech in,... X27 ; s more effective in the late game because before your normal artillery will have. Fahrgestell Maus ( Jagdmaus ), rather than armored ( is it useful against large 9+! It to shoot down enemy aircraft IV by Paradox Development Studio better experience is the difference resource! Comes in handy when you & # x27 ; s more effective in the Experimental tree! The 447mm projectile a type of surface-to-surface barrel bomb, for 34+10.2=44.2, compared to steel, is. Punch against softer targets, so intermixing a few is sometimes neat first iron-cased metal-cylinder rocket 'research_on_icon_click ' more... The powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket but we should also be talking about efficiency.
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